

Meanwhile, hundreds of of the game had been released, as well as a dozen preview video clips, accompanied by other forms of promotion by GSC, such as inviting fans to their offices in Kiev to play the current build of the game.

It had its release date, originally as summer 2003, pushed back several times. It also has three songs from the Ukrainian band Firelake.Development and release The game was first announced by GSC Game World in November 2001, as S.T.A.L.K.E.R.: Oblivion Lost, although it had been talked about as early as 2000. Unlike most dynamic weather systems, the game features complete dynamic wet surfaces such as pavement, concrete, brick walls, etc.The game features ambient music by Frey Vladimir aka 'MoozE'. The weapons available, behavior of the AI, game tactics and ranking systems depend on the weather. Late-game depends heavily on scoped weaponry due to the well-armed and armored enemies that keep their distance from the player.A weather system is integrated into various parts of the landscape and allows a variety of weather effects, such as sunshine, storms and showers. The game also attempts to blend the story and character interaction which are commonly associated with RPGs. Artifacts found within the Zone have both positive and negative effects except for some rare artifacts which have only positive attributes.There are a large number of items in the game, so the player has customization choices which are constrained primarily by how much exploring they do. The player does not gain additional abilities or statistics like most RPGs (though the player does level through game play from 'novice' to 'expert' which has slight effects on the ability to aim accurately), but is instead allowed to attach artifacts which can increase or decrease player attributes. A screenshot of S.T.A.L.K.E.R.S.T.A.L.K.E.R.: Shadow of Chernobyl is primarily a video game, but it also features many elements. Explorers and scavengers operating withing the Zone, known as Stalkers, possess an anomaly detector, which emits warning beeps of a varying frequency depending on their proximity to an anomaly.Gameplay.

As a result of the second disaster, the Zone is also littered with dangerous small areas of altered physics, known as anomalies.
